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Devlog
Big Update!
June 04, 2026
by
ennix
Phew. So many features and improvements. After getting so much feedback from playtesters and a live-stream, i worked hard as never before :-) - better visuals - minimap improvements deluxe - better en...
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New hazard level and better enemy AI
June 01, 2026
by
ennix
As the title says. A lot of improvements in enemy AI and hazard balancing. Oh, we have healer-enemies now. And some better visuals. Have fun!...
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Meta Progression!
May 29, 2026
by
ennix
Finally! You can now login, save your nickname and get META-GEMS for every mission you win. The harder the hazard, the higher the reward. Classic... Beside this, there are some visual improvements, pe...
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Minimap, Music, new Skilltree and more
May 26, 2026
by
ennix
So many changes and improvements since the last update... Many quality of life features A way better upgrade tree Music for the main menu A new building (aggro stomper) Enemies can be freezed now and...
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Many improvements :-)
May 22, 2026
by
ennix
Tweaked a lot of tutorial-hints. Changed some colors to distinguish the different parts of the game (like oxygen, health, gems, ...). Some UI and UX changes according to playtest-feedbacks. Now it's t...
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Terraform and more
May 18, 2026
by
ennix
Many improvements: - You can turn grass into water and vice-versa wirth the new terraform-upgrade - The outpost-indicator can be upgraded now to show more outposts - The enemies are now gathering in w...
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This is going to be a game :-)
May 12, 2026
by
ennix
Yehaa. The build mechanic got a complete overhaul, enemies are a little more clever now and the upgrade-section got much more content. Biggest problem for now is the lack of good balancing. Would be v...
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Online ranking!
May 07, 2026
by
ennix
Finally! When you claim all outposts on an island, you see the beautiful "Victory!" screen and you can immortalize yourself in the rankings. And you can replay the same island from other players! Than...
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Gem-Spawner and more
April 28, 2026
by
ennix
1
- build a gem-spawner to - well - spawn gems :-) - towers now has unlimited lifetime and are free to build, upgrade to rise the limit - some enemy-tweaks...
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New mechanics and number-tweaks
April 28, 2026
by
ennix
- Skilltree is now toggable via "tab"-key and a button. - After your second death, enemies start with one more outpost per death. - Crystals despawn after 30s - Peojectiles push back enemies. It's ski...
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Better enemies and Towers
April 25, 2026
by
ennix
We have towers now. Drag&drop via right mouse (if you have enough crystals). And of course, the tower is ugly as hell. For now. It is still a prototype. I tweaked many numbers to make the game more ba...
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