Multiplayer bomberman for the browser.

Details:
- multiplayer with (kind of) unlimited players per session :-) tested it with 12 real players and worked fine. Solo play also possible
- different maps, more will follow (maybe an open editor?)
- spectator-mode: watch others exploding :-)
- hyper-intelligent enemies :-)

Roadmap:
- add roguelite elements: skilltree, campaign mode
- improve gfx

Updated 16 days ago
Published 19 days ago
StatusIn development
PlatformsHTML5
Authorennix
GenreAction
Tagsbomberman, dynablaster, Multiplayer, Pixel Art
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse
MultiplayerServer-based networked multiplayer, Ad-hoc networked multiplayer

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update:
- Game Over mechanic added. Switching to spectator-mode, if other players are active.

(1 edit)

update:
- Player can take damage from enemies. After getting hit by enemy or bomb, player is invincible for 2 seconds.

update:
- Map "devtest" has now some enemies. They move dumb through the maze, but can be destroyed now.
next:
- Hit by an enemy causes dmg
- When own health goes to zero, "Game Over" screen and converting to spectator (if other players are active).

update:
- Refactoring the physics-loop. Because leaving the browsertab will cause a lot of issues on host-side (enemies behave different for all players). I try to sync the physics-loop via webworker... try.

update:
- Added first enemy-mechanics into map "devtest". Currently only moving through the maze. Will work on this the next days.